
Hey everyone!
We’re back with some news about the game.
Unfortunately, we won’t be able to release the update within the timeframe we previously announced. But please don’t start throwing tomatoes at us just yet.
This time, we’re not disappearing, and development is not being put on hold.
The only thing we are putting on hold is Patreon billing.
Starting on October 30, Patreon billing will be paused until the update is released. Until release, we will continue pausing billing every month.
Now, let’s talk about the reason for the delay.
The main reason is simple: we couldn’t keep this update small.
Technically, we could have cut some things out, but the result would have felt incomplete and somewhat awkward. We decided that it would be better to delay the release a little and make the update significantly larger and more complete instead.
Since this update involves traveling to a new city, we decided to design and create all of its main locations right away.
We also need to create a world map, as well as smaller location maps that the player will use to move around.
Of course, we could have introduced all of this gradually, but… we think you’ll agree that a world map makes the most sense now, when the story is about to move into an entirely new location.
Welcome to Kheldor
Kheldor — the city the protagonist will arrive in — will include the following main locations:
- City Entrance
- Guardhouse
- City Center
- Tavern
- Three Residential Districts
- City Guard Barracks
- Market
- The Count’s Castle

That should be everything… at least when it comes to the main city areas.
There will also be additional locations connected to quests and story events.
New Gameplay Mechanics
The upcoming update will also introduce several new mechanics.
In addition to being able to work at the tavern, the protagonist will also have the opportunity to join the City Guard.
And this is where we want to create something especially interesting.
We don’t want to reveal everything we have planned yet, but we hope serving in the Guard will become one of the more interesting gameplay systems in the game.
We are also introducing a companion system.
Companions will be able to help you in combat, and some of them will also have romance options.
For the upcoming update, we want to create dedicated interface windows where you can view information about your companions.
You will already meet two companions in the next update.
One of them will be able to join your party relatively early.
The second one, however… won’t be that easy to recruit.
You’ll have to do something for them first and earn their trust before they agree to join you.
And that’s only the gameplay side of the update.
New Story Content
There will also be a lot of new story-related content, including:
- A questline for joining the City Guard. There will be several ways to get accepted — including using the protagonist’s feminine charms.
- Several smaller quests after joining the Guard.
- Several quests in the city’s refugee camp.
- Quests connected to the character who can eventually become your companion.
- Several smaller quests throughout the city.
The storyline in the real world will also continue:
- The protagonist’s boss and Rick storyline.
- The protagonist’s mother storyline (Netorare).
And that is essentially what is forcing us to push the release back a little.
The upcoming update will definitely be larger than anything we have created before, and we believe it will also be much more interesting.
More Frequent Progress Updates
We also plan to start sharing development progress more frequently.
This will be especially important after Patreon billing is paused.
We want you to be able to see that we are still here, that development is continuing, and that real work is being done on the project.
Thank you all so much for your continued support.
We really are trying to reach a point where we can spend more time working on the game.
We’re sorry that things haven’t been going as smoothly as we would like, but we still hope the development process will become more stable in the near future.
IMPORTANT
Billing will only be paused on Patreon.
If you are subscribed to us on another platform and do not want your subscription to renew, we recommend canceling it before the next billing date.
Thank you again for staying with us and supporting the project. ❤️
